With the rock creature today , I started adding finer details into the model after I re meshed it. I’m starting to fall out of love with the over all concept , not seeing how it will come together , but I think once I add the boxes onto it’s back and give it more of a purpose it will become clearer.
The face after some initial blocking out, I will add the eyes individually tommorow.
After splitting the shell into different sub tools I could more easily rotate them to check how it would curl. It still seems slightly off but is far less jagged than it was.
The re meshed topology, giving a far better base for sculpting than the dyna mesh.