19th January

To practise rendering and posing I’ve chosen this creature from my sketchbook , as it will include props and a relatively simple sculpt . I’ve spent more time on t already than I should have but its been hard getting back into the swing after christmas


1-zspheres

Zsphere model , working on  proportions and areas of mass, as well as hinting at some muscle groups , such as the calfs

2-skin

The skin, with the legs stretched slightly, and the belly and chest partially formed.

3-muscle-groups

Thick muscular thighs power it’s movement among the trees , with long arms, toes and fingers to grasp branches and fruit.

4-rough

Some facial definition and more detail on the limbs. Next steps are to retopologise the mesh and uv map it , so I can divide it and add detail.

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